art: EnemyDoomsdayMissile artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: bulletbeltNGun mountAngle: '0' mountName: main sfx: sound: 'null' slewRate: '0' gunTypes: - bulletHue: purple bulletPalette: all_color bulletPrefab: ringBullet bulletSize: '4' burst: '300000000' cooldown: '0' damage: '0.001' isPiercing: 'true' lifetime: '2' multi: '1' multiSpread: '0' name: bulletbeltNGun rof: '0.5' speed: '1.5' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: bulletbeltN tier: '3' xpMultiplier: '0'