art: EnemyScavengerFire artScale: '1' colliderHeight: '1.4' colliderWidth: '0.4' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '90' flashOffset: '0.4' gunTemplateName: scavengermaingun mountAngle: '0' mountName: main sfx: pitch: '1.5' sound: Enemy Shotgun Mild volume: '0.2' slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '4' maxSpeed: '2' maxTurnRate: '180' minSpeed: '1' particlePositions: - name: darkSmoke pos: - '-0.06' - '-0.07' - '-0.31' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '0' templateName: scavengerclose tier: '10' xpMultiplier: '0.25'