art: EnemyScavengerLeader artScale: '1.2' bankSmoothing: '10000' colliderRadius: '1' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0.8' gunTemplateName: scavengerleaderGun mountAngle: '0' mountName: main slewRate: '180' gunTypes: - bulletPrefab: fireBullet burst: '100' cooldown: '0.01' damage: '0.01' effect: Burn effectAmount: '0.3' effectDamage: '0.75' effectTime: '8' lifetime: '5' name: scavengerleaderGun range: '16' rof: '5' speed: '4' spread: '30' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '0.1' maxTurnRate: '0' minSpeed: '0.1' particlePositions: - name: darkSmokeSlow pos: - '0.021' - '0.446' - '0.337' rot: - '0' - '0' - '180' - name: darkSmokeSlow pos: - '0.356' - '0.025' - '0.337' rot: - '0' - '0' - '180' - name: darkSmokeSlow pos: - '0.234' - '-0.314' - '0.337' rot: - '0' - '0' - '180' - name: darkSmokeSlow pos: - '-0.277' - '-0.346' - '0.337' rot: - '0' - '0' - '180' - name: darkSmokeSlow pos: - '-0.438' - '0.113' - '0.337' rot: - '0' - '0' - '180' spawnInvulnerabilitySeconds: '0' templateName: scavengerleader tier: '10'