art: EnemyFireBarrel artScale: '1.5' colliderRadius: '0.45' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionBig_NoDebris_Hazard_Deadly_2 gunTypes: - bulletPrefab: pureFireBullet bulletSize: '2' burst: '24' cooldown: '2' damage: '0.01' effect: Burn effectAmount: '0.3' effectDamage: '0.325' effectTime: '4' lifetime: '10' multi: '18' multiSpread: '20' name: firebarrelGun rof: '1000' speed: '3' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '1' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '-0.176' - '-0.068' - '-0.373' rot: - '0' - '0' - '-90' - name: darkSmokeSlow pos: - '-0.112' - '-0.17' - '-0.481' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '2' templateName: firebarrel tier: '10' xpMultiplier: '0'