art: EnemyFireEye artScale: '1.0' bankSmoothing: '10000' colliderRadius: '1.4' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Hose firingArc: '60' flashOffset: '1' gunTemplateName: fireeyeGun mountAngle: '0' mountName: main sfx: sound: Enemy Loop Flame Thrower slewRate: '60' gunTypes: - bulletPrefab: spinnerBullet bulletSize: '3' burst: '20' cooldown: '2' damage: '0.01' effect: Burn effectAmount: '0.3' effectDamage: '1.2' effectTime: '8' lifetime: '5' multi: '1' multiSpread: '0' name: fireeyeGun range: '2' rof: '10' speed: '4' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '2000000' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '0' - '0' - '2.8' rot: - '0' - '0' - '180' spawnInvulnerabilitySeconds: '1000000' templateName: fireeye tier: '10'