art: EnemyFireSprinkler artScale: '1' colliderRadius: '0.75' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.33' gunTemplateName: firesprinklerGun mountAngle: '0' mountName: main slewRate: '0' gunTypes: - bulletHue: red bulletPrefab: pureFireBullet bulletSize: '2' burst: '10' cooldown: '0.7' damage: '0.01' effect: Burn effectAmount: '0.3' effectDamage: '0.75' effectTime: '8' lifetime: '10' multi: '2' multiSpread: '180' name: firesprinklerGun rof: '4' speed: '2' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '200' maxSpeed: '0.1' maxTurnRate: '270' minSpeed: '0.1' particlePositions: - name: darkSmokeSlow pos: - '0' - '0' - '1.626' rot: - '0' - '0' - '180' spawnInvulnerabilitySeconds: '1000000' templateName: firesprinkler tier: '10' xpMultiplier: '0'