art: EnemyFireSniper artScale: '1' bankSmoothing: '10000' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '90' flashOffset: '0' gunTemplateName: prisonsniperGun mountAngle: '0' mountName: north sfx: pitch: '1' sound: Enemy Sniper Mild slewRate: '40' - fireMode: Aimed firingArc: '90' flashOffset: '0' gunTemplateName: prisonsniperGun mountAngle: '90' mountName: east sfx: pitch: '1' sound: Enemy Sniper Mild slewRate: '40' - fireMode: Aimed firingArc: '90' flashOffset: '0' gunTemplateName: prisonsniperGun mountAngle: '180' mountName: south sfx: pitch: '1' sound: Enemy Sniper Mild slewRate: '40' - fireMode: Aimed firingArc: '90' flashOffset: '0' gunTemplateName: prisonsniperGun mountAngle: '270' mountName: west sfx: pitch: '1' sound: Enemy Sniper Mild slewRate: '40' gunTypes: - bulletPrefab: arrowBullet bulletSize: '3' burst: '1' cooldown: '3' damage: '0.01' effect: Burn effectAmount: '0.3' effectDamage: '1.2' effectTime: '8' lifetime: '1.5' multi: '1' multiSpread: '0' name: prisonsniperGun range: '15' rof: '1' speed: '8' spread: '0' healthRegenRate: '0' isWall: 'true' maxEnergyPoints: '1' maxHitPoints: '60' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: prisonsniper tier: '10'