art: EnemySacrificialCultist artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: troopergun1 mountAngle: '0' mountName: main sfx: pitch: '0.25' sound: Enemy Laser Loop5 slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '2' burst: '80000' cooldown: '3' damage: '0.01' effect: Burn effectAmount: '0.1' effectDamage: '0.75' effectTime: '0.1' lifetime: '0.2' multi: '1' multiSpread: '0' name: bansheesacrificegun1 rof: '3' speed: '3' spread: '25' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '3' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '0.35' - '-0.29' - '-0.26' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-0.17' - '-0.64' - '-0.24' rot: - '0' - '0' - '0' spawnDuration: '3' spawnInvulnerabilitySeconds: '0' spawnPFXPrefab: EnemyLaunchPod spawnPFXRotateRandomly: 'true' templateName: bansheesacrifice tier: '10' useSpawnDuration: 'true' xpMultiplier: '0'