art: EnemyTempleDrone artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '180' flashOffset: '0.33' gunTemplateName: templedroneBeachGun mountAngle: '0' mountName: main offset: - '0' - '0' slewRate: '45' gunTypes: - bulletPrefab: laserBullet burst: '10000' cooldown: '5' damage: '0.01' effect: Water effectAmount: '0.1' effectDamage: '0.6' effectTime: '0.1' lifetime: '1' name: templedroneBeachGun rof: '4' speed: '7.5' spread: '10' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '5' maxSpeed: '3.5' maxTurnRate: '40' minSpeed: '1.5' particlePositions: - name: darkSmoke pos: - '0' - '-0.57' - '0.09' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: templedrone tier: '10'