art: EnemySummoningCircle artScale: '0.1' colliderRadius: '0.6' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: Sprinkler firingArc: '360' flashOffset: '0' gunTypeConfig: bulletHue: purple bulletPalette: all_color bulletPrefab: starBullet bulletSize: '0.5' burst: '1000000' cooldown: '0' damage: '0' isIgnoringWalls: 'true' isPiercing: 'true' lifetime: '1' multi: '72' multiLifetime: '0' multiSpeed: '0' multiSpread: '5' name: meowzafinalbeam range: '8' rof: '1' speed: '20' spread: '0' mountAngle: '0' mountName: main offset: - '0' - '0' sfx: sound: 'null' slewRate: '0' sprinklerIncrementAngle: '5' sprinklerStartAngle: '0' - fireMode: Sprinkler firingArc: '360' flashOffset: '20' gunTypeConfig: bulletHue: purple bulletPalette: all_color bulletPrefab: starBullet bulletSize: '2' burst: '1000000' cooldown: '0' damage: '0' isIgnoringWalls: 'true' isPiercing: 'true' lifetime: '5' multi: '5' multiLifetime: '-0.2' multiSpeed: '0' multiSpread: '72' name: meowzafinalbeam range: '8' rof: '3' speed: '0' spread: '0' mountAngle: '0' mountName: main2 offset: - '0' - '0' sfx: sound: 'null' slewRate: '0' sprinklerIncrementAngle: '1' sprinklerStartAngle: '0' syncTo: main healthRegenRate: '0' isWall: 'true' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '40' minSpeed: '0' networkUpdateCutoff: '40' recoilScale: '0' spawnInvulnerabilitySeconds: '1000000' templateName: temple_altar tier: '10'