art: EnemyTempleBossPrefab artScale: '0.7' bankSmoothing: '10000' colliderRadius: '0.9' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '1.4' gunTemplateName: temple_cultistLaser mountAngle: '0' mountName: main sfx: pitch: '0.3' sound: Enemy Rocket Deploy slewRate: '0' gunTypes: - bulletPrefab: fireBullet bulletSize: '2' burst: '30' cooldown: '2' damage: '0.01' effect: Burn effectAmount: '1' effectDamage: '0.1' effectTime: '1' lifetime: '2' multi: '3' multiSpread: '120' name: temple_cultistLaser range: '50' rof: '10' speed: '3' spread: '5' hashOverride: '7813' healthRegenRate: '0' isVisibleToAI: 'true' maxEnergyPoints: '1' maxHitPoints: '33' maxSpeed: '1' maxTurnRate: '55' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '-0.007' - '-0.71' - '-1.75' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '3' templateName: temple_cultist tier: '10'