art: EnemyTempleBossPrefab artScale: '0.35' bankSmoothing: '10000' colliderRadius: '1.3' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTemplateName: temple_troopergun1 mountAngle: '0' mountName: main sfx: pitch: '0.25' sound: Enemy Laser Loop5 slewRate: '90' gunTypes: - bulletPalette: glow bulletPrefab: shurikenBullet bulletSize: '2.25' burst: '5' cooldown: '10000' damage: '0.5' lifetime: '3.5' multi: '1' multiSpread: '0' name: temple_troopergun1 range: '50' rof: '10' speed: '4' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '5.5' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '3' templateName: temple_trooper tier: '10'