art: CombatSim_Floor1_Prefab artScale: '1' bankSmoothing: '10000' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' healthRegenRate: '0' isCountable: 'false' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '999999' maxSpeed: '0' maxTurnRate: '720' minSpeed: '0' networkUpdateCutoff: '60' showName: never showStats: never spawnInvulnerabilitySeconds: '999999' templateName: combatsim_floor_art tier: '1' xpMultiplier: '0'