art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isCountable: 'false' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: xpgiver_5 tier: '0' xpMultiplier: '0'