art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '4' gunTypeConfig: bulletPrefab: fireBullet bulletSize: '3' burst: '2000000' cooldown: '2' damage: '0.05' effect: Burn effectAmount: '0.5' effectDamage: '0.5' effectTime: '3' isPiercing: 'true' lifetime: '0.15' multi: '10' multiSpread: '36' name: hammer rof: '10' speed: '3' spread: '0' turn: '90' mountAngle: '0' mountName: main slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '1.4' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '10000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '4' gunTypeConfig: bulletPrefab: fireBullet bulletSize: '3' burst: '2000000' cooldown: '2' damage: '0.05' effect: Burn effectAmount: '0.5' effectDamage: '1' effectTime: '3' isPiercing: 'true' lifetime: '1' multi: '10' multiSpread: '36' name: hammer rof: '10' speed: '3' spread: '0' turn: '90' mountAngle: '0' mountName: main slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '1.4' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '10000000' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '10000001' maxSpeed: '7' maxTurnRate: '0' minSpeed: '7' spawnInvulnerabilitySeconds: '10000' templateName: meowza2_firering tier: '10' xpMultiplier: '0'