art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: Sprinkler firingArc: '0' flashOffset: '2' gunTemplateName: meowza2_frostGun mountAngle: '-90' mountName: main sfx: pitch: '0.5' sound: Enemy Shotgun Medium slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '180' sprinklerStartAngle: '-90' sprinklerTurnbackAngle: '89' - fireMode: Sprinkler firingArc: '0' flashOffset: '2' gunTemplateName: meowza2_frostGun2 mountAngle: '-90' mountName: main2 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '180' sprinklerStartAngle: '-90' sprinklerTurnbackAngle: '89' healthRegenRate: '0' isVisibleInRadar: 'false' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '15' maxTurnRate: '180' minSpeed: '15' showName: never showStats: never spawnInvulnerabilitySeconds: '0' templateName: meowza2_frost_2_2 tier: '10' xpMultiplier: '0'