art: EnemyMeowza2MinionPrefab artScale: '1' colliderRadius: '0.6' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.75' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '6' burst: '1' cooldown: '1' damage: '1' isPiercing: 'true' lifetime: '10' multi: '1' multiSpread: '0' name: hammer rof: '1' speed: '9.6' spread: '0' mountAngle: '0' mountName: main sfx: sound: Enemy Shotgun Deadly slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.75' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '1' cooldown: '1' damage: '0.5' isPiercing: 'true' lifetime: '10' multi: '1' multiSpread: '0' name: hammer rof: '1' speed: '9.6' spread: '0' mountAngle: '0' mountName: main_weak sfx: sound: Enemy Shotgun Deadly slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '10' maxTurnRate: '60' minSpeed: '0' showName: always showStats: always spawnInvulnerabilitySeconds: '3' templateName: meowza2_hunter tier: '10' xpMultiplier: '0'