art: '!EnemyInvisible' artScale: '1' bankSmoothing: '10000' cameraZoomMultiplier: '1.25' cameraZoomRadius: '100' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPalette: all_color bulletPrefab: leisurelyBullet bulletSize: '17.16' burst: '2000000' cooldown: '2' damage: '0.5' isPiercing: 'true' lifetime: '0.15' multi: '1' multiOffset: - '0' - '0' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: hurtzone sfx: pitch: '0.75' sound: Enemy Laser Loop13 volume: '1' slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '35' maxSpeed: '0.1' maxTurnRate: '270' minSpeed: '0.1' recoilScale: '0' showName: never showStats: never spawnInvulnerabilitySeconds: '2' templateName: meowza2_infinity_1 tier: '10' xpMultiplier: '0'