art: '!EnemyInvisible' artScale: '2' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionBig_NoDebris_Hazard_Nuke gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: meowza2_nukeexplodegun1 mountAngle: '0' mountName: explodegun slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '13' burst: '8' cooldown: '13.00' damage: '10' isPiercing: 'true' lifetime: '4' multi: '12' multiSpread: '30' name: meowza2_nukeexplodegun1 rof: '1' speed: '1.25' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10000000' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' spawnInvulnerabilitySeconds: '0' templateName: meowza2_nuke tier: '10' xpMultiplier: '0'