art: EnemyRobotOfUnusualDesign
artScale: '2'
bankSmoothing: '10000'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
deactivationType: ai_delayed
delayDeactivationForSeconds: '1'
energyRegenRate: '0'
explosionPrefab: ExplosionMed
gunMounts:
- fireMode: Sprinkler
  firingArc: '360'
  flashOffset: '0.4'
  gunTemplateName: robogun
  mountAngle: '0'
  mountName: sweeper
  sfx:
    pitch: '1.8'
    sound: Enemy Machinegun Medium
    volume: '0.7'
  slewRate: '0'
  sprinklerFlyback: 'true'
  sprinklerIncrementAngle: '10'
  sprinklerStartAngle: '0'
  sprinklerTurnbackAngle: '360'
- fireMode: Aimed
  firingArc: '360'
  flashOffset: '0'
  gunTemplateName: robomissile
  mountAngle: '180'
  mountName: missiles
  slewRate: '360'
- fireMode: Sprinkler
  firingArc: '0'
  flashOffset: '10'
  gunTemplateName: teslahqguide
  mountAngle: '-90'
  mountName: guide
  sfx:
    sound: 'null'
  slewRate: '0'
  sprinklerFlyback: 'true'
  sprinklerIncrementAngle: '9'
  sprinklerStartAngle: '-90'
  sprinklerTurnbackAngle: '8000'
gunTypes:
- bulletPrefab: bullet
  bulletSize: '2'
  burst: '45'
  cooldown: '5'
  damage: '1'
  lifetime: '5'
  name: robogun
  rof: '10'
  speed: '4'
  spread: '0'
- bulletPrefab: leisurelyBullet
  burst: '9'
  cooldown: '3'
  damage: '1'
  lifetime: '5'
  multi: '3'
  multiSpread: '120'
  name: robomissile
  rof: '1'
  speed: '3'
  spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '100'
maxSpeed: '10'
maxTurnRate: '270'
minSpeed: '0'
particlePositions:
- name: darkSmokeSlow
  pos:
  - '0.015'
  - '-0.07'
  - '-1.53'
  rot:
  - '0'
  - '0'
  - '-90'
templateName: robo
tier: '5'
xpMultiplier: '1.3'