art: EnemySweeperA
artScale: '1'
colliderHeight: '2'
colliderWidth: '1.5'
colliderX: '0'
colliderY: '0.5'
energyRegenRate: '0'
gunMounts:
- fireMode: JustShootDammit
  firingArc: '0'
  flashOffset: '0.5'
  gunTypeConfig:
    bulletPrefab: ringBullet
    bulletSize: '1'
    burst: '2000000'
    cooldown: '2'
    damage: '0.5'
    lifetime: '4'
    multi: '2'
    multiSpread: '100'
    name: hammer
    rof: '5'
    speed: '0.5'
    spread: '0'
  mountAngle: '180'
  mountName: main
  sfx:
    pitch: '1'
    sound: Enemy Laser Loop3
  slewRate: '0'
- fireMode: Aimed
  firingArc: '180'
  flashOffset: '1'
  gunTypeConfig:
    bulletPrefab: ringBullet
    bulletSize: '1.7'
    burst: '3'
    cooldown: '2'
    damage: '1'
    lifetime: '4'
    multi: '1'
    multiSpread: '0'
    name: hammer
    rof: '1'
    speed: '5'
    spread: '0'
  mountAngle: '0'
  mountName: main
  sfx:
    sound: 'null'
  slewRate: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '30'
maxHomeDistance: '45'
maxSpeed: '2'
maxTurnRate: '90'
minSpeed: '2'
templateName: sweeper
tier: '4'
xpMultiplier: '1.43'