art: '!EnemyInvisible'
artScale: '1'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
elementSusceptibilityIds:
- poisonWeakness
- slowResist
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '10000001'
maxSpeed: '10'
maxTurnRate: '360'
minSpeed: '10'
spawnInvulnerabilitySeconds: '0'
templateName: sunfoxtrap5
tier: '10'
xpMultiplier: '0'