art: EnemyPsychopus
artScale: '1'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
effectImmunities:
- Confuse
elementSusceptibilityIds:
- lightningWeakness
- waterResist
energyRegenRate: '0'
explosionPrefab: ExplosionBig2
gunMounts:
- fireMode: JustShootDammit
  firingArc: '360'
  flashOffset: '0'
  gunTemplateName: cyclopusgun
  mountAngle: '0'
  mountName: main
  slewRate: '0'
- fireMode: JustShootDammit
  firingArc: '360'
  flashOffset: '0'
  gunTemplateName: cyclopusgun2
  mountAngle: '0'
  mountName: main2
  offset:
  - '0'
  - '1'
  slewRate: '180'
  syncOffset: '0'
  syncTo: main
- fireMode: SprinklerTurnback
  firingArc: '360'
  flashOffset: '2'
  gunTemplateName: cyclopusspingun
  mountAngle: '0'
  mountName: spin
  slewRate: '0'
  sprinklerFlyback: 'true'
  sprinklerIncrementAngle: '1.5'
  sprinklerStartAngle: '0'
  sprinklerTurnbackAngle: '900000'
- fireMode: JustShootDammit
  firingArc: '360'
  flashOffset: '6'
  gunTypeConfig:
    bulletPalette: glow
    bulletPrefab: laserBeamBullet_wide
    bulletSize: '2.8'
    burst: '210'
    cooldown: '0'
    damage: '0.01'
    effect: Water
    effectAmount: '0.1'
    effectDamage: '0.8'
    effectTime: '0.1'
    isIgnoringWalls: 'true'
    isPiercing: 'true'
    lifetime: '0.15'
    multi: '1'
    multiOffset:
    - '0'
    - '0'
    multiSpread: '0'
    name: octopuslasergun
    rof: '10'
    speed: '0'
    spread: '0'
  mountAngle: '0'
  mountName: eyelaser
  offset:
  - '0'
  - '0'
  sfx:
    sound: Enemy Laser Loop4
  slewRate: '0'
gunTypes:
- bulletPrefab: ringBullet
  bulletSize: '1.5'
  burst: '8'
  cooldown: '5'
  damage: '0.01'
  effect: Water
  effectAmount: '0.1'
  effectDamage: '1.65'
  effectTime: '0.1'
  lifetime: '4'
  multi: '4'
  multiSpread: '90'
  name: cyclopusgun
  rof: '5'
  speed: '3'
  spread: '0'
- bulletPrefab: ringBullet
  burst: '8'
  cooldown: '5'
  damage: '0.01'
  effect: Water
  effectAmount: '0.1'
  effectDamage: '1.05'
  effectTime: '0.1'
  lifetime: '0.9'
  multi: '4'
  multiSpread: '90'
  name: cyclopusgun2
  rof: '0.6'
  speed: '2'
  spread: '0'
- bulletPrefab: ringBullet
  bulletSize: '1.5'
  burst: '800'
  cooldown: '5'
  damage: '0.01'
  effect: Water
  effectAmount: '0.1'
  effectDamage: '1.05'
  effectTime: '0.1'
  lifetime: '4'
  multi: '3'
  multiSpread: '120'
  name: cyclopusspingun
  rof: '4'
  speed: '2'
  spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '200'
maxSpeed: '0'
maxTurnRate: '360'
minSpeed: '0'
particlePositions:
- name: darkSmoke
  pos:
  - '0'
  - '-0.932'
  - '0'
  rot:
  - '0'
  - '0'
  - '-90'
- name: darkSmoke
  pos:
  - '-0.857'
  - '-1.777'
  - '0.362'
  rot:
  - '0'
  - '0'
  - '-90'
- name: darkSmoke
  pos:
  - '-0.631'
  - '-1.312'
  - '-0.816'
  rot:
  - '0'
  - '0'
  - '-90'
- name: darkSmoke
  pos:
  - '0.872'
  - '-1.683'
  - '0.618'
  rot:
  - '0'
  - '0'
  - '-90'
- name: darkSmoke
  pos:
  - '0.928'
  - '-1.039'
  - '-0.29'
  rot:
  - '0'
  - '0'
  - '-90'
recoilScale: '0'
spawnInvulnerabilitySeconds: '0'
templateName: cyclopus
tier: '9'