art: EnemyGraterPrefab
artScale: '1.5'
colliderRadius: '0.42'
colliderX: '0'
colliderY: '0'
energyRegenRate: '0'
gunMounts:
- fireMode: JustShootDammit
  firingArc: '0'
  flashOffset: '1'
  gunTemplateName: wavemakerGun
  mountAngle: '90'
  mountName: main
  offset:
  - '0'
  - '0'
  slewRate: '0'
- fireMode: JustShootDammit
  firingArc: '0'
  flashOffset: '1'
  gunTemplateName: wavemakerGun
  mountAngle: '-90'
  mountName: main2
  offset:
  - '0'
  - '0'
  sfx:
    sound: 'null'
  slewRate: '0'
  syncTo: main
- fireMode: JustShootDammit
  firingArc: '0'
  flashOffset: '1'
  gunTemplateName: wavemakerGun2
  mountAngle: '0'
  mountName: main3
  offset:
  - '0'
  - '0'
  sfx:
    sound: 'null'
  slewRate: '0'
  syncTo: main
- fireMode: JustShootDammit
  firingArc: '0'
  flashOffset: '1'
  gunTemplateName: wavemakerGun2
  mountAngle: '180'
  mountName: main4
  offset:
  - '0'
  - '0'
  sfx:
    sound: 'null'
  slewRate: '0'
  syncTo: main
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '30'
maxSpeed: '0'
maxTurnRate: '360'
minSpeed: '0'
networkUpdateCutoff: '100'
spawnInvulnerabilitySeconds: '100000000'
templateName: wavemaker4_T10_inv
tier: '10'
xpMultiplier: '1.3'