art: '!EnemyInvisible'
artScale: '1.3'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '35'
maxSpeed: '0'
maxTurnRate: '0'
minSpeed: '0'
recoilScale: '0'
spawnInvulnerabilitySeconds: '0'
templateName: trapmaster_slow
tier: '1'
xpMultiplier: '0'