art: EnemyUrchinBoss_Prefab artScale: '1' bankSmoothing: '10000' cameraZoomMultiplier: '1.25' cameraZoomRadius: '30' colliderRadius: '3' colliderX: '0' colliderY: '0' deactivationType: ai_delayed effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: laserBullet bulletSize: '2' burst: '20' cooldown: '5' damage: '1.0' lifetime: '5' multi: '21' multiSpeed: '0.1' multiSpread: '123' rof: '10' speed: '5' spread: '0' mountAngle: '0' mountName: supershine slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '3' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '9999' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '-1' gunTypeConfig: bulletPalette: glow bulletPrefab: needleBullet bulletSize: '1' burst: '20' cooldown: '12' damage: '1.0' lifetime: '10' multi: '20' multiSpeed: '0' multiSpread: '18' rof: '10' speed: '4' spread: '0' mountAngle: '0' mountName: supershine2 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '3' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '9999' - fireMode: JustShootDammit firingArc: '180' flashOffset: '0' gunTemplateName: orbitroid_aimedlaser mountAngle: '45' mountName: aimedlaser_1 offset: - '0.9' - '0.9' slewRate: '80' - fireMode: JustShootDammit firingArc: '180' flashOffset: '0' gunTemplateName: orbitroid_aimedlaser mountAngle: '135' mountName: aimedlaser_2 offset: - '0.9' - '-0.9' slewRate: '80' syncOffset: '0' syncTo: aimedlaser_1 - fireMode: JustShootDammit firingArc: '180' flashOffset: '0' gunTemplateName: orbitroid_aimedlaser mountAngle: '-45' mountName: aimedlaser_3 offset: - '-0.9' - '0.9' slewRate: '80' syncOffset: '0' syncTo: aimedlaser_1 - fireMode: JustShootDammit firingArc: '180' flashOffset: '0' gunTemplateName: orbitroid_aimedlaser mountAngle: '-135' mountName: aimedlaser_4 offset: - '-0.9' - '-0.9' slewRate: '80' syncOffset: '0' syncTo: aimedlaser_1 - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTypeConfig: bulletPrefab: invisibleBullet bulletSize: '30' burst: '100000' cooldown: '0' damage: '1.25' isPiercing: 'true' lifetime: '0.25' multi: '1' multiSpread: '60' rof: '5' speed: '0' spread: '0' mountAngle: '0' mountName: hurtzone sfx: sound: 'null' slewRate: '0' gunTypes: - bulletPalette: glow bulletPrefab: needleBullet bulletSize: '0.5' burst: '1' cooldown: '0' damage: '0.6' hashOverride: '6009' isPiercing: 'true' lifetime: '4.5' multi: '1' multiSpread: '1' name: orbitroid_aimedlaser rof: '5' speed: '4' spread: '20' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '24000' maxHomeDistance: '28' maxSpeed: '0' maxTurnRate: '20' minSpeed: '0' networkUpdateCutoff: '999' recoilScale: '0' showPostFightDetails: 'true' spawnEffect: SpawnEffect spawnInvulnerabilitySeconds: '51' templateName: orbitroid tier: '10' xpMultiplier: '1.3' xpRadius: '40'