art: EnemyBlinkLeaderPrefab artScale: '1' colliderRadius: '0.7' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: Explosion gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.25' gunTypeConfig: bulletPalette: tight bulletPrefab: leisurelyBullet_flat bulletSize: '8' burst: '1' cooldown: '6' damage: '1' lifetime: '6' multi: '4' multiSpread: '90' name: hammer rof: '4' speed: '2' spread: '0' mountAngle: '45' mountName: main slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '3' maxSpeed: '0' maxTurnRate: '100' minSpeed: '0' recoilScale: '0' spawnInvulnerabilitySeconds: '3' templateName: SP_5XHMT_arena2entrance_mazerunnerbomb tier: '10' xpMultiplier: '0'