art: EnemyGrinderPrefab artScale: '1' bankSmoothing: '10000' colliderRadius: '1.7' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: wavemasterGun mountAngle: '-90' mountName: main offset: - '0' - '0' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: wavemasterGun mountAngle: '90' mountName: main2 offset: - '0' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '0' syncTo: main gunTypes: - bulletPrefab: leisurelyBullet burst: '10' cooldown: '1' damage: '1.1' lifetime: '5' multi: '5' multiOffset: - '0' - '1' multiSpread: '0' name: wavemasterGun rof: '0.5' speed: '2' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '270' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '-0.31' - '0.56' - '-1.38' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '0.53' - '-0.372' - '-1.38' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '6' templateName: wavemaster tier: '4' xpMultiplier: '1.3'