art: EnemyDoomsdayMissile artScale: '0.25' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: bulletbeltchunkyNGun mountAngle: '0' mountName: main sfx: sound: 'null' slewRate: '0' gunTypes: - bulletHue: red bulletPrefab: leisurelyBullet bulletSize: '2' burst: '5' cooldown: '4' damage: '0.6' isPiercing: 'true' lifetime: '2' multi: '1' multiSpread: '0' name: bulletbeltchunkyNGun rof: '2.5' speed: '1.5' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' networkUpdateCutoff: '15' spawnInvulnerabilitySeconds: '0' templateName: bulletbeltchunkyN tier: '4' xpMultiplier: '0'