activateOnSpawn: 'true' art: '!EnemyInvisible' artScale: '1.3' colliderRadius: '0' colliderX: '0' colliderY: '0' deactivationType: never energyRegenRate: '0' explosionPrefab: planeExplosionEmpty hashOverride: '7812' healthRegenRate: '0' isCountable: 'false' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' recoilScale: '0' showName: never showStats: never spawnInvulnerabilitySeconds: '0' templateName: hallwayturretcontroller tier: '3' xpMultiplier: '1.3'